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AI Insights · Timothy · July 2024

Top 5 Horror Games on iOS in the US: Q2 2024 Performance Review

Explore the performance of the top 5 horror games on iOS in the United States during Q2 2024, including downloads, revenue, and weekly active users.

Top 5 Horror Games on iOS in the US: Q2 2024 Performance Review

In the second quarter of 2024, the top 5 horror games on iOS in the United States showcased intriguing trends across downloads, revenue, and weekly active users. Let's delve into the performance metrics for Identity V, Mystery Matters, Game of Vampires: Twilight Sun, Tokyo Debunker, and Myths of Moonrise.

Identity V This game from NetEase Games saw a notable fluctuation in its revenue, starting at approximately $309K in the first week of April and ending the quarter with $217K in the final week of June. Downloads peaked at 11.6K in early May but gradually declined to around 7K by the end of June. Weekly active users showed a mixed trend, starting at 50.8K and ending the quarter at 53K.

Mystery Matters Playrix's title experienced a steady decline in revenue, from $202K in early April to $106K by the end of June. Downloads followed a similar downward trend, decreasing from 12.3K to 1.5K over the same period. Weekly active users fluctuated slightly but ultimately dropped from 62.2K to 50.9K.

Game of Vampires: Twilight Sun This game by Dream Plus showed a consistent increase in revenue, starting at $86K in early April and reaching $169K by the end of June. Downloads, however, declined from 54.7K to 14.2K. Weekly active users remained relatively stable, starting at 73.2K and closing the quarter at 57.4K.

Tokyo Debunker Released in mid-April by ZigZaGame Inc., this title saw its revenue peak at $46K in the second week and then stabilize around $27K by the end of June. Downloads initially spiked to 23.9K but settled around 3.4K. Weekly active users mirrored this trend, starting at 18.1K and ending the quarter at 12.2K.

Myths of Moonrise Published by STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED, this game had a steady revenue flow, averaging around $23K per week. Downloads remained relatively stable, hovering around 1K weekly. Unfortunately, no data was provided for weekly active users.

The data for these games comes from Sensor Tower, and more insights can be found there. Each title exhibited unique trends in revenue, downloads, and active user engagement, reflecting the diverse dynamics of the horror game genre on iOS in the United States.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024